Aaron G. Hubbell
Hi, I’m Aaron. As a Digital Media Specialist with a passion for accessibility, I believe in the transformative power of inclusive design. I have considerable experience in crafting digital experiences that empower all users, particularly those who rely on assistive technologies. My work is characterized by the principle that design should not only be beautiful but also usable and accessible to everyone.
My portfolio showcases a selection of projects where I’ve led initiatives to improve accessibility and user experience across platforms. The range of my portfolio includes managing and mentoring students, organizing and administering workshops, and delivering lectures to undergraduate classes on methods and strategies for producing engaging inclusive visual design.
Throughout my career, I’ve partnered with cross-functional teams and multiple stakeholders to conceptualize, build, and sustain accessible solutions. I’m committed to designing inclusive scalable digital experiences that meet the multiple needs of diverse users. With every design and knowledge translation project, I have successfully inspired proactive inclusion by bridging accessibility gaps and ensuring that it is not just a requirement, but a core virtue that drives innovation.

Portfolio

The McMaster Children & Youth University Website
Role: Project lead, web developer, UI designer, accessibility compliance
Developed the MCYU website and ensured it was compliant with the Accessibility for Ontarians with Disabilities Act (AODA), which meets the Web Content Accessibility Guidelines (WCAG) 2.0 AA success criteria.
Learn more about the MCYU website.

The 1918 Flu Pandemic
Role: Project lead, UI designer, graphic designer, video editor.
Working in collaboration with the Dundas Museum & Archives and McMaster Children and Youth University (MCYU), Rob Bell’s grade 5/6 class were inspired to imagine how to detect and manage a potential flu pandemic in the future. I developed an accessible version of the interactive project.
Learn more about the 1918 Flu Pandemic project.

MCYU Virtual Campus Tour
Role: Project lead, UI/UX designer, graphic designer, and programmer.
The main objective of the tour is to encourage children and their families to come and explore by showcasing campus activities. This is a previous version. I am currently fine tuning the latest version with custom functionality enabling accessible navigation for desktop and mobile devices.
Learn more about the MCYU Virtual Campus Tour Demo.

Scavenger Hunt
Role: Prototype developer, UI/UX designer, and programmer.
Developed a scavenger hunt prototype for children (ages 7 to 14) and their families to discover a wide variety of activities on campus. To navigate you can either select the buttons directly or use the ‘Tab’, ‘Shift + Tab’ and ‘Enter’ keys for accessible navigation.
Learn more about the Scavenger Hunt Demo.

Community Engagement with Young People
Role: Project lead, script editor, animator, video editor and accessibility, content layout.
For this project, I developed multiple accessible animated videos and built scenarios which are based on the observational video animations.
Learn more about the Community Engagement with Young People project.

Ecology: A Deeper Look at Interactions in Our Environment
Role: Illustrator, page layout, widget setup.
In this accessible eBook project examines factors of an ecosystem and how ecosystem biodiversity and human impact work together.
Learn more about the Ecology: A Deeper Look at Interactions in Our Environment eBook.